About Livia J Elliot

About Livia J Elliot

Livia J. Elliot is a SFF writer, born and raised in Argentina and based in Australia. As a child, Livia enjoyed plucking her family’s library to immerse herself in different worlds. She read Sherlock Holmes’ adventures, historical novels, non-fiction, paranormal suspense, sci-fi and dystopian classics, Shakespeare, and anything she could find. She discovered fantasy realms with old, story-based videogames such as Shining Forces, until one day she found a copy of Dune… and that was her first start into sci-fi and fantasy.

Soon after, Livia J. Elliot began writing stories and, by the turn of the century, she had self-hosted blog where she published weekly chapters–all of this in her native language, Spanish. Eventually, after some non-writing related degrees and a relocation around the world, Livia picked a mechanical keyboard and set to write once more.

Many books influenced Livia’s writing, and are worth an honourable mention:

  • George Orwell’s 1984 and Animal Farm, followed by Ray Bradbury’s Farenheit 451 are favourites she won’t stop talking about.
  • Arthur C. Clarke’s Space Odyssey, all four books. In particular, books two and four are favourites in the saga.
  • Paulo Coelho’s The Alchemist, not as much for the fantasy on it, but also because of the meaning of that book, and what Coelho describes on the “pairing” book The Pilgrimage.
  • Halo’s books (yes, the books from the videogame). In particular, Greg Bear’s The Forerunner’s Saga, and Eric Nylund’s Halo: The Fall of Reach and Halo: First Strike.
  • Visual novels with an historical-political flavour, such as Quino’s Mafalda and Uderzo & Goscinny’s Asterix.

Likewise, many story-based games influenced Livia’s writing and mechanics plotting when writing interactive fiction:

  • Bioware’s Mass Effect Trilogy, the first three Dragon Age games (Origins, Awakening and Dragon Age 2), and SWTOR. Of course, Industry 343’s Halo games (but I’m a fan because I love the books!).
  • Plenty of story-based games from smaller companies, such as Beyond Two Souls, The Talos’ Principle, Qube 2, Hellblade, Doki Doki Literature Club (excellent breakage of the fourth wall), Life is Strange, Tomb Raider: 2013, and Gears of War.

Interviews & Spotlights

You can also find me in some interviews:

Written Reviews